After the release of “r0x”, we played the game in the STOT #2/21. We all liked the game, so we asked Tomchi the coder, to give us an interview.

rOx
LowRes: Could you please introduce yourself.
tomchi: Nicolas FLANDIN, french , optician and born in 1975. I own an STE since 1989 and try to contribute with my very limited skills to the Atari scene since 2007.
LowRes: When did you got the idea, what were your inspirations?
tomchi: Heavy Stylus had the idea and the gfx, i just proposed him to code the game 
LowRes: How long did it take to do the game?
tomchi: As for the code, we started late december and we can say that it was released in june that’s about 7 months.
LowRes: Was it hard to find a team of graphicians and musicians?
tomchi: Original gfx were ripped from deluxe galaga by Heavy Stylus and I had some unfinished chiptune, so we had everything at the beginning. Then Templeton gave us these really cool gfx after a chat with him and DMA-SC made the game main tune at Outline, so all in all we can say that it was easy and that ST sceners are really cool and motivated if you have a project that is not vapour ware 
LowRes: How did you communicate?
tomchi: Mostly mails and MSN.
LowRes: What tools and machines do you used to code the game?
tomchi: ATARI STE 4 Mos, PC and gfa 
LowRes: Did you drop some ideas during the development?
tomchi: Indeed, we wanted it to be a full game with levels and so on, I wanted to code a shop ala xenon 2 where you could buy speed, lives and so on, but then that was to much for the gameplay of r0x.
LowRes: Are there some hidden parts in the game, and could you give some hints to unlock them?
tomchi: Just grind the rocks to make an insane score and rank … erm .. 3 rd IIRC 
LowRes: Are you happy with the feedback?
tomchi: Yes, people at outline liked it, at least more than the other games as it ranked 1st
Some blogs also have a complete review of the game, thx ThorN for r0xing a STOT round too
As far as a few people enjoyed playing this game, that’s cool 
LowRes: What are your next plans?
tomchi: I made a Jagpad only version of r0x … I like to release it in two weeks.grtx
Many thanks for this interview.
Here are two of the Blogs that reviewed the game:
StickHeads review
Matty’s review
Also r0x won the title “Best game of the year (season)”, given by the STOT players
Here some comments of the STOT Players
SSB:
- I really like the soundtrack of this game!
- Most of the time I end up with loss of 2 lives before I get 10000 points 😕
ThorN:
- I like the graphics, the sound is superb and the intro is really great. I look forward to test the 2 player mode.

Good game
StickHead:
- I can see this getting very addictive! I concur, lovely game with superb graphics and music.
Xerus:
- Also watched your video but, but … shame on me, I didn’t know we could scrape points close to the meteors – bloody hell, and you still got 1.5 million?! It would be interesting to see what you can get now… (StickHead)