Posts Tagged ‘Offline Gaming’

That is STOT ( ST Offline Tournament)

August 30, 2009

This article was written some time ago, and was intended to be published in the Alive diskmag.

STOT – SEASON 1 REVIEW AND PROSPECTS IN THE 21ST CENTURY

In this review article the author will examine the patterns displayed during the first season of the somewhat popular ST Offline Tournament gaming contest and will attempt to predict the future behaviour of the system while providing ideas and thoughts on future improvements.

1. Introduction.

The ST Offline Tournament [1] is based on similar contests that are being held on and for other systems such as the ATARI 2600 [2] and the ATARI 8-bit computer systems [3]. It is a contest in tournament form, where Atari ST(e) gamers can compete with others on their favourite game and thus get a measure of who is better at a particular game. One could say that it was born during a discussion in the Atari ST channel, #atariscne on IRCnet when the two STOT organisers discussed the concept and agreed that those contests can provide a lot of fun. The STOT organisers, namely ChrisTOS and ThorN, have since then laid out the terms of the contest, the point awarding system and the game selection scheme. The contest was decided to be held in the site http://www.atari-forum.com [4] due to the large number of Atari ST gamers that are present in this forum. During the contest, sh3-rg created a logo that has been first unveiled in STOTRO by ChrisTOS [5].

The STOT logo

The STOT logo by sh3-rg as used in STOTRO

2. The ST Offline Tournament process.

As described in the rules, the ST Offline Tournament is generally held in the following manner:

  1. The contest is bi-weekly. The selected game is being played for two weeks.
  2. In the second week of the contest, a game for the next round is selected
  3. The points are awarded after the contest is closed in the following scheme: 8 points for the player with the highest score, 6 for the second and 4, 3, 2, 1 for the players that score less.
  4. Newly released games take precedent in the tournament. From the above it should be clear that only games that provide a scoring system can be selected for the tournament.

3. To be discussed

There can be made little connection between the games played and the amount of players, with the exceptions of very bad games (f.e. Enchanted land) and games not suited for STOT (f.e. Sudokuniverse) that all displayed a negative impact. No positive relationship could be found.
Graph 1
Another factor that might have contributed to the falling participants trend may be the constant high level performance of Xerus. However the hete dans actie known to have been performed by at least one of the three people who managed to defeat Xerus may be a factor that should be taken into account when examining the aforementioned suggestion. Examining the trends found in other offline tournaments [2,3] one can see similar patterns.
Another observation that can be made is that the polls attracted much more attention than the amount of players in the contests. This could be attributed to Atari community’ s desire for the right to expression without actually deciding to exercise that right by acting upon it, or to sheer boredom.

4. Conclusions and Prospects

The Atari ST game database consists of more than 4000 games. It is reasonable to assume that at least 2500 of them are suitable for the needs of STOT. With 24 rounds per season a simple calculation shows that there are enough games for at least 100y. Therefore the only two reasons that the author can see for an end to STOT – excluding major catastrophies or death- are the lack of interest by the organisers or by the players. The death of the Atari ST and the slow decline of the community are the key elements in the lack of interest, together with an equally negative to STOT thing called “real life”. However, as demonstrated by this paper, STOT has become a known name in the Atari world and the ST gaming experience is still strong in many atarians. With people working on new games and with authors finding nice the fact that people play the games, the future of STOT seems NOT gloomy, though one would have a hard time to call it bright. Still website is up [1].


Links

  1. STOT web site
  2. Atariage VCS HSC
  3. Atariage ATARI 8 Bit HSC.
  4. STOT on Atari-forum
  5. STOTRO on Pouet
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Offline Gaming

August 30, 2009

Informations, news, results from various offline tournaments

ST Offline Tournament (STOT)

The ATARI ST offline competition [1], hosted at the http://www.ATARI-Forum.com [2] forum.

The STOT logo

Simon Phipps did a drawing exclusive for the STOT!

During the Switchblade competition, Simon Sunnyboy found Simon Phipps web page in the net, and he got in touch with him via email to tell him that there is a competition of one of his games on the ATARI ST.

Simon answered and he propose to do a drawing for the winner. In the end he also did the drawing for all the 5 participants. Many many thanks to Simon Phipps for this outstanding support of the Offline gaming community.

Photobucket

Season #2 is over. A short look back.

Xerus was a class of its own again, congratulation to him [3].

Beside the fun to play, there were some special competitions to remember:

  • For the first time we did a competition with a B/W game (Bolo). There is no other platform that brought us such many great B/W games then the Atari ST. It was time to honer all these games.
  • We managed to do a competition (Nebulus) with another System. Interesting to see, that our try to get in touch with a Amiga competition does not work, but it did with a Amstrad one. Thanks to our friends from the CPC scene.
  • We got feedback from one of the authors of a game (Switchblade). Again many many thanks to Simon Phipps. He liked that we still love his games, and his support motivated us a lot, that’s who it should be.
  • We also did some competitions to honor special people: Sinister Development (ST Asteroids), Dave Munsie (Frantick). These people created something that gave us so much joy in the past, now it’s great to give them something back.
  • There was again one new game (rOx). So the authors were able to get real feedback from people that really play their games.

Best new game of the season

This year we only had one candidate, so there was no poll like last year. But even there was no competition, rOx deserves the title: Best game of the year

rOx
rOx

Best game of the season #2

Thanks to Greyfox for the graphics

Abbuc Bundesliga

The “ABBUC Bundesliga” is a highscore contest for Atari-8Bit-Computers. In June we ended the sixth season. One season comprise 10 days, 1 day per month (september to june). The winner of day 10 was Lucky in the game Mr. Do with 83100 points. Over-all winner of the whole season was Dietrich.

Abbuc Bundesliga

Finale table of season #6

Place Score Name
1 139 DIETRICH
2 123 YELLOW MAN
3 94 BUNSEN
4 92 WIZARD
4 92 LUCKY
6 88 BERND
7 57 FLORIAND
8 56 KAISERSOFT
9 54 HARDWAREDOC
10 49 CASH
11 46 SLEEPY
12 35 SKRIEGEL
13 26 TIGERDUCK
14 25 TRON04
15 20 DL7UKK
16 19 ROCKFORD
17 17 TROLL
18 15 THOMAS
19 11 THE GREAT LOSER
20 8 SDX
21 8 CHARLIECHAPLIN
22 6 U0679
23 5 KING KONG XL
24 4 EDA70
25 4 ANKE
26 1 DEBORA KOCH

Rhein-Main Kick Offer (RMKO)

The RMKO [4] is part of the Kick Off Assosiation (KOA) [5], a community that organize Kick Off 2 tournaments and keep the spirit alive.

  • 1.Wiesbaden town championship (1. Wiesbadener Stadtmeisterschaft)

Due to the in and out of the participants, in the end there were 3 tournaments. The main one was won by Frank F., the new champion of Wiesbaden. There was some close matches for the title between him and Volker B. Thorsten B. was lost in the midfield nomansland, while there were also close matches between Andreas Kl. and Jan K. Andreas Kl. showed a strong performance and managed to end at place 4.

Frank F. the new town champion

  • July tournament

The July meeting was once again a tournament. (If there are four players, a meeting counts as an official tournament. If we are less than four people, we call it a training.) Thanks to Cornelius who came to Wiesbaden for the first time. Frank F. won all games as expected. Cornelius H. won the important games against Thorsten B. who was not able to win a game he was 4-1 ahead. Thorsten therefore archieved his highest victory ever: 11-0 against Jan K. Jan himself scored 7 goales, but was not able to gain a points, we keep our fingers cross that he will be more lucky next time.

PhotobucketFrank F. vs. Oliver St.

tabelle

Burgenschlacht Competition

At the HomeCon III party [6]  I managed a “Burgenschlacht” competition on a Phillips G7400. 14 people participated and there were some close matches in the finals and in the half finals. What is a retro event without a open retro competition? Here are the results [7].

I play Burgenschlacht

I play Burgenschlacht

The winners

The winners


Links

  1. ST Offline Tournament
  2. ATARI-Forum
  3. STOT Season #2 final table
  4. German Kick Off 2 forum
  5. The Kick Off Gathering, home of the Kick Off Assosiation
  6. HomeCon
  7. Burgenschlacht competition results